由于其对人类生命,运输,粮食生产和能源管理的高度影响,因此在科学上研究了预测天气的问题。目前的运营预测模型基于物理学,并使用超级计算机来模拟大气预测,提前预测数小时和日期。更好的基于物理的预测需要改进模型本身,这可能是一个实质性的科学挑战,以及潜在的分辨率的改进,可以计算令人望而却步。基于神经网络的新出现的天气模型代表天气预报的范式转变:模型学习来自数据的所需变换,而不是依赖于手工编码的物理,并计算效率。然而,对于神经模型,每个额外的辐射时间都会构成大量挑战,因为它需要捕获更大的空间环境并增加预测的不确定性。在这项工作中,我们提出了一个神经网络,能够提前十二小时的大规模降水预测,并且从相同的大气状态开始,该模型能够比最先进的基于物理的模型更高的技能HRRR和HREF目前在美国大陆运营。可解释性分析加强了模型学会模拟先进物理原则的观察。这些结果代表了建立与神经网络有效预测的新范式的实质性步骤。
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本文介绍了学习迭代查询细化的元策略的设计代理的首先成功步骤。我们的方法使用机器读取来指导从聚合搜索结果中选择细化项。然后,使用简单但有效的搜索操作员能够赋予代理,以对查询和搜索结果发挥细粒度和透明控制。我们开发一种新颖的方式来发电综合搜索会话,它通过(自我)监督学习来利用基于变压器的语言模型的力量。我们还提出了一种强化学习代理,具有动态约束的动作,从划痕中了解互动搜索策略。我们使用传统的基于术语的BM25排名函数获得与最近神经方法相当的检索和回答质量性能。我们对搜索政策进行了深入的分析。
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In this work we aim to solve a large collection of tasks using a single reinforcement learning agent with a single set of parameters. A key challenge is to handle the increased amount of data and extended training time. We have developed a new distributed agent IMPALA (Importance Weighted Actor-Learner Architecture) that not only uses resources more efficiently in singlemachine training but also scales to thousands of machines without sacrificing data efficiency or resource utilisation. We achieve stable learning at high throughput by combining decoupled acting and learning with a novel off-policy correction method called V-trace. We demonstrate the effectiveness of IMPALA for multi-task reinforcement learning on DMLab-30 (a set of 30 tasks from the DeepMind Lab environment (Beattie et al., 2016)) and Atari-57 (all available Atari games in Arcade Learning Environment (Bellemare et al., 2013a)). Our results show that IMPALA is able to achieve better performance than previous agents with less data, and crucially exhibits positive transfer between tasks as a result of its multi-task approach. The source code is publicly available at github.com/deepmind/scalable agent.
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This work explores conditional image generation with a new image density model based on the PixelCNN architecture. The model can be conditioned on any vector, including descriptive labels or tags, or latent embeddings created by other networks. When conditioned on class labels from the ImageNet database, the model is able to generate diverse, realistic scenes representing distinct animals, objects, landscapes and structures. When conditioned on an embedding produced by a convolutional network given a single image of an unseen face, it generates a variety of new portraits of the same person with different facial expressions, poses and lighting conditions. We also show that conditional PixelCNN can serve as a powerful decoder in an image autoencoder. Additionally, the gated convolutional layers in the proposed model improve the log-likelihood of PixelCNN to match the state-ofthe-art performance of PixelRNN on ImageNet, with greatly reduced computational cost.
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Teaching machines to read natural language documents remains an elusive challenge. Machine reading systems can be tested on their ability to answer questions posed on the contents of documents that they have seen, but until now large scale training and test datasets have been missing for this type of evaluation. In this work we define a new methodology that resolves this bottleneck and provides large scale supervised reading comprehension data. This allows us to develop a class of attention based deep neural networks that learn to read real documents and answer complex questions with minimal prior knowledge of language structure.
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The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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Linear-quadratic regulators (LQR) are a well known and widely used tool in control theory for both linear and nonlinear dynamics. For nonlinear problems, an LQR-based controller is usually only locally viable, thus, raising the problem of estimating the region of attraction (ROA). The need for good ROA estimations becomes especially pressing for underactuated systems, as a failure of controls might lead to unsafe and unrecoverable system states. Known approaches based on optimization or sampling, while working well, might be too slow in time critical applications and are hard to verify formally. In this work, we propose a novel approach to estimate the ROA based on the analytic solutions to linear ODEs for the torque limited simple pendulum. In simulation and physical experiments, we compared our approach to a Lyapunov-sampling baseline approach and found that our approach was faster to compute, while yielding ROA estimations of similar phase space area.
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Many autonomous agents, such as intelligent vehicles, are inherently required to interact with one another. Game theory provides a natural mathematical tool for robot motion planning in such interactive settings. However, tractable algorithms for such problems usually rely on a strong assumption, namely that the objectives of all players in the scene are known. To make such tools applicable for ego-centric planning with only local information, we propose an adaptive model-predictive game solver, which jointly infers other players' objectives online and computes a corresponding generalized Nash equilibrium (GNE) strategy. The adaptivity of our approach is enabled by a differentiable trajectory game solver whose gradient signal is used for maximum likelihood estimation (MLE) of opponents' objectives. This differentiability of our pipeline facilitates direct integration with other differentiable elements, such as neural networks (NNs). Furthermore, in contrast to existing solvers for cost inference in games, our method handles not only partial state observations but also general inequality constraints. In two simulated traffic scenarios, we find superior performance of our approach over both existing game-theoretic methods and non-game-theoretic model-predictive control (MPC) approaches. We also demonstrate our approach's real-time planning capabilities and robustness in two hardware experiments.
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A reliable pose estimator robust to environmental disturbances is desirable for mobile robots. To this end, inertial measurement units (IMUs) play an important role because they can perceive the full motion state of the vehicle independently. However, it suffers from accumulative error due to inherent noise and bias instability, especially for low-cost sensors. In our previous studies on Wheel-INS \cite{niu2021, wu2021}, we proposed to limit the error drift of the pure inertial navigation system (INS) by mounting an IMU to the wheel of the robot to take advantage of rotation modulation. However, it still drifted over a long period of time due to the lack of external correction signals. In this letter, we propose to exploit the environmental perception ability of Wheel-INS to achieve simultaneous localization and mapping (SLAM) with only one IMU. To be specific, we use the road bank angles (mirrored by the robot roll angles estimated by Wheel-INS) as terrain features to enable the loop closure with a Rao-Blackwellized particle filter. The road bank angle is sampled and stored according to the robot position in the grid maps maintained by the particles. The weights of the particles are updated according to the difference between the currently estimated roll sequence and the terrain map. Field experiments suggest the feasibility of the idea to perform SLAM in Wheel-INS using the robot roll angle estimates. In addition, the positioning accuracy is improved significantly (more than 30\%) over Wheel-INS. Source code of our implementation is publicly available (https://github.com/i2Nav-WHU/Wheel-SLAM).
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过程发现是一种技术系列,有助于从其数据足迹中理解流程。然而,随着过程随着时间的变化而变化,它们的相应模型也应导致模型不足或过度陈酿的行为。我们提出了一种发现算法,该算法将声明过程从事件流中提取为动态条件响应(DCR)图。监视流以生成过程的时间表示,后来处理以生成声明模型。我们通过定量和定性评估验证了该技术。对于定量评估,我们采用了扩展的JACCARD相似性度量,以说明声明环境中的过程变化。对于定性评估,我们展示了该技术确定的变化如何对应于现有过程中的实际变化。可以在线获得测试的技术和数据。
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